May 06, 2008, 12:53 PM // 12:53
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#61
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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Quote:
Originally Posted by isamu kurosawa
The secret weapon all sins have been waiting for.
Crit Wanding!
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You won for me. That's epic fun.
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May 06, 2008, 02:07 PM // 14:07
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#62
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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I run this in PvE. +20 armor, unblockable, and IAS.
You can't lose. Especially since it can be run with almost any armor and weapon.
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May 06, 2008, 04:37 PM // 16:37
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#63
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Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
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Quote:
Originally Posted by bj91x
you don't seem to get the point. The word "discussion" is not relevent. People to discuss and agree on an optimal build? Aiming for max efficiency in every slot? You may one day realize that there is no such thing.
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I'm not sure why you're trying so hard to be disagreeable. The word discussion is very relevant, because that is what is occurring. Just because people may not all agree does not mean a majority will not arise, and even if not, does not invalidate the discussion.
Just a few of the posts in this thread show skills and builds which might help Sin players play better.
And I can give you one PvE skill which is max efficiency for an Assassin, Critical Agility. A long IAS that auto-refreshes off the high primary attribute of the class, as well as a decent armor buff that is better than any armor insignia or many other armor boosting skills. I dare you to find a skill that does more for the Assassin than that.
And as for a "best build" in PvE, well as some have stated you can c-space through the game and let h/h pick up the slack. What is being discussed is the "optimal" build for an assassin, and before you whine and complain, you of course need to define what is optimal. That depends on the class, and what you're trying to accomplish with it.
While a shadow stepping AP build works very well in PvE, and is something I use occasionally when playing with human players because of the ability to split and the increased efficiency and intelligence of human monks, hands down the most powerful h/h PvE sin build is of course a Moebius-Death Blossom build. Why?
Simple, the amount of DPS you can dish out is staggering. Especially considering the NM PvE tendency for mobs to bunch up. Have a Rit hero tag you with Splinter Weapon, and it gets gruesome.
But its quite easy to differentiate builds based on their role. In PvP, a Sin has a very different job than in PvE, although going after healers and casters regardless is always a good idea.
The things you will encounter the most as a sin in PvE are blocking stances, blocking enchantments, slowdown hexes, and blind, these are what impact your ability to perform your job. IAS from CA combats slowdown, Wild Strike gets rid of stances, Assassin's Remedy, Plague Touch or Sight Beyond Sight are readily available counter to blind, so the only problem are enchants.
If you use a Shattering Assault build, then even enchants are irrelevant. Although that negates the use of Moebius Strike, which is THE skill to allow pumping out massive DPS.
If you use Moebius, there are skills like Expose Defenses or Rigor Mortis to negate blocking enchants.
All in all, there are of course many builds for a Sin to use, just like with any class. But in PvE, for a melee class, with the hundreds, sometimes thousands of hitpoints enemies can have, the general desire from a sin is massive DPS to quickly burn down the opponent(s). Moebius/DB achieves that.
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May 06, 2008, 06:51 PM // 18:51
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#64
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by CagedinSanity
I run this in PvE. +20 armor, unblockable, and IAS.
You can't lose. Especially since it can be run with almost any armor and weapon.
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I've never found enchantments in PvE to be so threatening that
A: I'd spend my Elite on it, foregoing mass AoE damage
B: Someone else on the team can't take care of for me (Master runs Corrupt Enchantment in areas which need 'extra attention').
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May 11, 2008, 08:17 PM // 20:17
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#65
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Academy Page
Join Date: Oct 2006
Location: UK
Profession: R/Rt
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[build prof=A/W name="Shattering SY" box] [Golden Fox Strike][Wild Strike][Shattering Assault][Critical Eye]["Save Yourselves!"][Golden Lotus Strike][Critical Agility][Sunspear Rebirth Signet][/build]
Ran with:
12+1+1 Dagger Mastery
12+1 Critical Strikes
R10 Sunspear Title (+25 Armor Critical Agility)
R12 Kurzick Title (6 Seconds "Save Yourselves")
Note that if you want to get the absolute tip top performance outta the build you'll need to work for about 2 months grinding Kurzick HFFF & Sunspear points :P
Works a charm for HM.
Ench Stripping, unblockable, good dps, stance removal, 33% IAS, wonderful e-management, 33% damage reduction for you. 88% damage reduction for Heroes & Henchmen ^^,
Last edited by Tamgi Sun; May 11, 2008 at 08:53 PM // 20:53..
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May 12, 2008, 10:28 PM // 22:28
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#66
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Whats with all the [shattering assault] people?
last time I checked heroes could remove enchantments just fine with [rip enchantment] and such.
[Moebius Strike][Death Blossom] is MUCH more useful.
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May 12, 2008, 10:38 PM // 22:38
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#67
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Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
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Quote:
Originally Posted by FlamingMetroid
Whats with all the [shattering assault] people?
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The use of [skill]Golden Fox Strike[/skill][skill]Wild Strike[/skill][skill]Shattering Assault[/skill] gives an unblockable 4 second attack chain that removes one stance and two enchants every 5 seconds or so.
On top of a lot of extra damage. While numbers-wise a Moebius-DB sin is king, especially with an IAS, shattersins are generally much more versatile throughout PvE, since they don't need to wait for disenchants on targets. In fact the only thing that can stop a shattersin is blind, and with skills like [skill]Assassin's Remedy[/skill] or [skill]Sight Beyond Sight[/skill] even that becomes irrelevant.
There is something to be said for being completely unstoppable lol.
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May 12, 2008, 10:42 PM // 22:42
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#68
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by Kaleban
While numbers-wise a Moebius-DB sin is king, especially with an IAS, shattersins are generally much more versatile throughout PvE, since they don't need to wait for disenchants on targets.
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coordination/ target switching, gg
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May 12, 2008, 10:49 PM // 22:49
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#69
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Jungle Guide
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
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i generaly use moebius in areas with higher armour, and shattering with more casters.
location, location, location
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May 12, 2008, 10:54 PM // 22:54
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#70
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by FlamingMetroid
coordination/ target switching, gg
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its pve you dont even need that you can just whack shit till it dies
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May 13, 2008, 10:08 AM // 10:08
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#71
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Ench removal on your Necro Hero, who's actually built for debuffing. I fail to see why a Moebius Sin could not run [skill]assassin's remedy[/skill] (as if it's needed in PvE ) [skill]shattering assault[/skill] has never, and will never, find a place on my PvE bar.
But at the end of the day, if it works for you, go with it
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May 13, 2008, 11:42 AM // 11:42
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#72
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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Quote:
Originally Posted by Bobby2
[skill]shattering assault[/skill] has never, and will never, find a place on my PvE bar.
But at the end of the day, if it works for you, go with it
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Shattering is especially useful when running an assassin through Nightfall, to take out those block-whoring Kournan Bowmen. With shattering+[skill]Wild Strike[/skill], battles against kournans can be significantly lowered.
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May 13, 2008, 12:00 PM // 12:00
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#73
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by CagedinSanity
Shattering is especially useful when running an assassin through Nightfall, to take out those block-whoring Kournan Bowmen. With shattering+[skill]Wild Strike[/skill], battles against kournans can be significantly lowered.
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The only blocking encountered comes from their [skill]whirling defense[/skill]
As I've said before, against blocking in PvE [skill]Wild Strike[/skill] is very much enough.
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May 13, 2008, 12:19 PM // 12:19
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#74
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Guest
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Quote:
Originally Posted by Bobby2
The only blocking encountered comes from their [skill]whirling defense[/skill]
As I've said before, against blocking in PvE [skill]Wild Strike[/skill] is very much enough.
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Except Raptors in EotN which use Critical Defenses.
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May 13, 2008, 12:46 PM // 12:46
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#75
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Raptor Farming... a discussion best had elsewhere (the build is truly degenerate). If you're in a party just vanquishing for the hell of it, better to have someone else take Rip or Corrupt and happily keep Blossoming.
Last edited by Bobby2; May 13, 2008 at 12:48 PM // 12:48..
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May 13, 2008, 02:58 PM // 14:58
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#76
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Desert Nomad
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while H&Hing in PvE you need 2 things:
1. self survivability
2. high damage
the Moebius Blossom build simply does these 2 things best.
Critical Agility+Critical Defenses+high Critical Strikes is more than enough self survivability.
add SY! for awsome party survivability too.
Moebius+Blossom spam is very high damage, the most you can dish out with a Sin.
consistant high AoE dmg, whats not to like about it?
as for other builds, yes they work but they're less effective. if you have problems with specific areas, heavy enchantments, etc than just adjust your heroes accordingly, they can handle anything PvE has to throw off at you...
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May 13, 2008, 03:15 PM // 15:15
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#77
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Moebius spammer generally consists of 2 skills: Moebius Strike and Death Blossom. Remaining 6 skills are for one to choose: ias (crit agility, flurry), defence (crit defenses), condition removal (A's remedy), party protection (save yourselves), self heal (way of perfection) and many others. Plenty to choose from, change it as you see it, depending on areas you'll fight in.
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May 13, 2008, 03:22 PM // 15:22
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#78
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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The lower damage from Shattering is negated by the fact you always hit . "Cannot be blocked".
Not bashing Moebius, I luvz the damage it gives but people saying "Shattering is trash" (generally) are just.. Grr.
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May 13, 2008, 05:41 PM // 17:41
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#79
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: N/
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Quote:
Originally Posted by BlackSephir
(crit agility, flurry)
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those IAS's stack?? omgwtf nerf sins!!!11!!111!!
Last edited by dicecube; May 13, 2008 at 05:54 PM // 17:54..
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May 13, 2008, 09:28 PM // 21:28
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#80
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by CagedinSanity
The lower damage from Shattering is negated by the fact you always hit . "Cannot be blocked".
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Even in the worst of cases, a Blossom spammer can retry in 2 seconds. No biggie.
Quote:
Originally Posted by CagedinSanity
Not bashing Moebius, I luvz the damage it gives but people saying "Shattering is trash" (generally) are just.. Grr.
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Fear the power of
[skill]mark of instability[/skill][skill]black spider strike[/skill][skill]shattering assault[/skill][skill]falling lotus strike[/skill][skill]twisting fangs[/skill]
or
[skill]assassin's remedy[/skill][skill]golden fox strike[/skill][skill]wild strike[/skill][skill]shattering assault[/skill][skill]impale[/skill]
So let me rephrase: Shattering sucks in PvE. Grr.
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